• Bora Demirbilek | Art Direction - Animation - Motion Graphics - Character Design - Game Art - ISS_Matte_Final
  • Bora Demirbilek | Art Direction - Animation - Motion Graphics - Character Design - Game Art - is_2
  • Bora Demirbilek | Art Direction - Animation - Motion Graphics - Character Design - Game Art - is_3
  • Bora Demirbilek | Art Direction - Animation - Motion Graphics - Character Design - Game Art - is_4

Infamous Second Son | VFX

Collective London worked with Sony Computer Entertainment Europe to launch the Playstation exclusive Infamous Second Son. We created a scale miniature of a checkpoint from the game, complete with real buildings, vehicles and street furniture – and used real explosives to spectacularly raze it to the ground. We then transformed gamers’ mobiles into deadly weapons, able to fire smoke grenades and neon blasts that wreaked havoc on their desktop screen.

For this I was tasked with concepting the environment layout and creating the matte painting to be used as a background for the green screened miniatures.